When you fail and lose your life, you’ll get the chance to enter your name in. – Creeps: Transforms the stages’ enemies into the ones “The Creeps” Some of these change the overall theme of the stage you’ll proceed to play in, while one of these codes in particular gives the enemies a new design: When you eventually lose a game, try entering these codes in when you’re asked to enter your name. – UFO abduction survivor: Survive UFO abduction – Old-fashioned Jumper (20 Points): Jump past 3 jetpacks without picking them up – Jetpack Rider (20 Points): Use 3 jetpacks in one game – Propellerhead (10 Points): Use 3 propellerhats in one game – Super Sharp Shooter (20 Points): Shoot 10 monsters in a row without missing – Sharp Shooter (10 Points): Shoot 5 monsters in a row without missing – Super Conflict Avoider (20 Points): Jump past 30 monsters in one game – Conflict Avoider (10 Points): Jump past 10 monsters in one game – Super Monster Bouncer (20 Points): Jumped on 30 monsters in one game – Monster Bouncer (10 Points): Jumped on 10 monsters in one game #Doodlejump costune challenge serial– Super Serial Springer (20 Points): Jumped on 5 springs in a row – Serial Springer (10 Points): Jumped on 3 springs in a row About the game Doodle Jump Adventure is a unique 3D Saga platformer with action packed and challenging sequences. – Spring Shoes Jumper (10 Points): Jumped with spring shoes on without falling Therefore you can say that Adventure of Doodle Jump made by 5th Planet Games will be the first real Doodle Jump sequel also as the game is made in 3D, which differentiate the game from the original, which was made in 2D. – Facebook Connector (10 Points): Post your score on Facebook – Twitter Connector (10 Points): Tweet your score on Twitter If you’re focused on getting every in-game achievement that’s present in the game, then refer to the achievements section seen below (the credit for this achievements list goes to Game Revolution): Aiming for a lower platform is worth the extra time considering how long it would take to get back that lofty level. It’s tempting to aim for a higher platform but, by design, many platforms are just barely out of reach. As you go higher, the platforms move faster back and forth and you have less time to gauge whether your jump will hit or miss a platform. The WikiHow page for Doodle Jump provided tip on maximizing the use of lower platforms once you get to a higher plateau that’s filled with faster moving platforms:Īs you go higher, aim lower.
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